BIR İNCELEME C# ISTRUCTURALEQUATABLE TEMEL ÖZELLIKLERI

Bir İnceleme C# IStructuralEquatable Temel Özellikleri

Bir İnceleme C# IStructuralEquatable Temel Özellikleri

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The individual calls to IEqualityComparer.Equals end and the IStructuralEquatable.Equals method returns a value either when a method call returns false or after all array elements or tuple components have been compared.

Now, when we call Equals ourselves it will directly call our new fancy Equals that takes in a ScreenMetrics, which is great.

Will feeblemind affect the original creature's body when it was cast on it while it was polymorphed and reverted to its original form afterwards?

Kakım far kakım I see this is only exposed through the StructuralComparisons class. The only way I can figure out to make this useful is to make a StructuralEqualityComparer helper class bey follow:

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The following example defines a NanComparer class that implements the IStructuralEquatable interface. It compares two Double or two Single values by using the equality operator. It passes values of any other type to the default equality comparer.

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The following example creates two identical 3-tuple objects whose C# IStructuralEquatable Kullanımı components consist of three Double values. The value of the second component is Double.NaN. The example then calls the Tuple.Equals method, and it calls the IStructuralEquatable.Equals method three times. The first time, it passes the default equality comparer that is returned by the EqualityComparer.

Farklı bir ifadeyle, kendi yapısal müsavat tanımınızı oluşturabilir ve bu tanılamamın arabirimi akseptans IStructuralEquatable eden bir derlem türüyle kullanılacağını belirtebilirsiniz. Arabirimin iki üyesi vardır: Equals, tamlanan IEqualityComparer bir uygulamayı kullanarak eşitliği test fiyat ve GetHashCodeeşit olan nesneler midein aynı kompozit kodları döndürür.

In Xamarin.Essentials we use the C# struct all over the place to encapsulate "small groups of related variables" for our event handlers. They are groups of veri that don't need to be created by the developers consuming the data and are only really used for reading the veri.

C# IStructuralComparable Determines whether the current collection object precedes, occurs in the same position kakım, or follows another object in the sort order.

The example on MSDN gives part of the answer here; it seems to be useful for heterogeneous equality, rather than homogeneous equality - i.e. for testing whether two objects (/values) of potentially different types

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Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are not mutually exclusive.

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